Final Fantasy 7 Rebirth How To Pressure An Enemy

Okay, so you're diving into Final Fantasy VII: Rebirth, huh? Awesome choice! But you're probably finding that just mashing attack buttons isn't exactly cutting it, right? Especially when those beefy enemies are just laughing in your face? Don't worry, we've all been there!
Let's talk about something super important: Pressure. Think of it like this: you're not just trying to hurt the baddies, you're trying to break their spirit. Harsh? Maybe. Effective? Absolutely!
What Even IS Pressure?
Good question! In Rebirth, Pressure is a state you inflict on enemies. It basically makes them vulnerable, like catching them off guard after they stub their toe (we’ve all been there!). Once pressured, an enemy is much easier to stagger. And that's where the real damage comes in.
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Imagine a baddie, all tough and menacing. You hit him with a perfect combo of attacks. He barely flinches. Now imagine the same baddie, but pressured. He’s wobbly, off-balance, and practically begging for you to stagger him. See the difference?
So, How Do We Actually Pressure Them?
Alright, here's the juicy stuff. Pressuring enemies isn't just about whacking them with your sword (although, sometimes, it kinda is). It's about exploiting their weaknesses and paying attention to what they're doing. Think of it like a dance, a very violent and explodey dance.

Here's a breakdown of some common techniques:
- Elemental Weaknesses: This is your bread and butter. See an enemy that's all fire-y? Hit it with some ice! Does it reek of the swamp? Thunder is your friend. Most enemies have elemental weaknesses, and exploiting them is a fast track to Pressure. Don't know their weakness? Assess them with Assess Materia! It's like having a cheat sheet, but less… cheaty.
Interrupting Attacks: Pay close attention to what your enemies are doing. Are they charging up a big attack? Are they casting a spell? If you can interrupt them with the right ability, BAM! Pressure city. Cloud's Braver, Barret's Focused Shot, Tifa's Divekick… these are all prime interrupt abilities.

Staggering Attacks: Some abilities are specifically designed to build Pressure faster than others. Look for abilities with descriptions like "increases Pressure buildup." Obvious, right? But sometimes we forget the simple things!
Specific Enemy Actions: This is where things get a little more nuanced. Some enemies become vulnerable to Pressure after performing specific actions. Maybe they need to reload, or maybe they leave themselves open after a big attack. Pay attention to their behavior and learn their patterns! Observe your opponent. What are they telegraphing?

Important note: Each enemy has a specific set of moves to pressure it. There is no “one size fits all”!
Putting it all Together
Okay, so let's say you're fighting a... I don't know... a Grangalan (those weird monkey things, you know? The one that throw exploding coconuts?). You Assess it, and it turns out they're weak to wind. Sweet! Now, you switch to Aerith, cast Aero, and BOOM! You've already made progress towards pressuring it. Now you get in there and go to town with a Braver or Focused Shot on it.

See? It's not just about button mashing (although, sometimes, button mashing works… don’t tell anyone I said that!).
Don't Give Up!
Pressuring enemies can take some practice, especially against the tougher ones. Don't get discouraged if you don't get it right away. Experiment with different abilities, learn enemy patterns, and remember to exploit those weaknesses! And if all else fails? Well, there's always the good ol' fashioned "hit it really hard until it falls down" strategy. Just kidding… mostly.
Now go out there and pressure some baddies! You got this!
